# We're building the future of game creation. One small improvement at a time.

We don't believe in "perfect." We believe in 1% better every day. We believe in listening to what people actually need, not what we think they should want.

## How We Build

We're not here to follow the playbook. We're here to build something people actually want to use.

### Innovation Starts With People

We don't just collect feature requests, we listen to understand what's really broken. Our customers teach us; we figure out how to fix it. That's the loop.

### Let People Cook

The best ideas don't come from the top. They come from motivated people who give a damn. We have priorities, sure, but we also trust our team to run with what excites them. That energy shows up in what we ship.

### Ship Real Value

We're not obsessed with process or ceremonies. We're obsessed with delivering things people actually care about. Get feedback. Improve. Repeat. Simple.

## Who We Are

**Jeremy Bird**  
CEO and CTO  
10+ year Amazon veteran  
[LinkedIn Profile](https://www.linkedin.com/in/jerebird)

**Tony Valcarcel**  
Head of Product & Marketing  
15+ years in games & marketing  
[LinkedIn Profile](https://www.linkedin.com/in/anthonyvalcarcel/)

**Mike Fehlauer**  
Head of Operations & Biz Dev  
Founder of Penny Arcade Expo  
[LinkedIn Profile](https://www.linkedin.com/in/mfehlauer/)

## What We Believe

### 1% Better Every Day

Small improvements compound into something incredible.

### Brick by Brick

No shortcuts. Each step matters.

### Never Done

The day we think we're finished is the day we stop being relevant.

### Make Them Feel It

That feeling when you use our product? That IS the product.

### Honest and Kind

We tell the truth, but we're not jerks about it.

### Direction, Not Targets

Goals point us in a direction. They're not finish lines; they're compasses.

## What People Are Saying

> “The reason I love Makko AI is because of how fast it generates results and how simple it is to use. I can ask it to make a full fledged RPG prototype and in minutes it has a working prototype of some of my favorite genres of games.”  
— Propandaplays

> “I work with AI for a living and am also a self-taught indie game programmer with published work on Steam. I was interested in seeing how powerful Makko.ai really is and I'm admittedly very impressed. My goal was to put together a little game and evaluate ease of use and efficiency of the platform. I estimate that in 2-3 hours, I was able to achieve what would take me 2-3 days of coding to accomplish.”  
— Jon

> “I no longer have to wait hours for someone to code something. I no longer have to wonder if what they did would be the right move. I can try any idea in real time, in minutes. Save time, reduce your headaches and let Makko do the heavy lifting.”  
— 6 Bit

## Want to see what we're building?

[Try AI Studio](/content/studio/collection/index.html)  
[Join the Community](https://discord.com/channels/1385040024634003577/1387646272185569291)
